V1 · Open beta
Single objects, finished.
One object at a time, ready to use, held to a high bar. Scenes and worlds are coming, built from those objects.
New accounts get free credits to start; after that you pay per object. Pricing
In V1
Single objects from a sentence
Furniture, props, products, vehicles, tools, food and decor. Stylised trees and bushes, potted plants, and flowers in a vase. A small building such as a cabin, a shed or a well comes as one closed shell: the outside only.
Make an objectFinished, not raw
A cleaned mesh with UVs and PBR textures, at its real size, with studio renders. Standard makes three versions and an AI judge picks the best.
Edits that keep the shape
A new colour, material or wear repaints the surface and keeps the shape exactly, for 50 credits. Other changes make a new version.
Every format, and a free library
GLB, glTF, FBX, USDZ, Blend and OBJ, plus a low-detail level and a web copy. The library's studio-quality models are free to download.
Browse the libraryFor agents
Your AI assistant or agent (any MCP client) can search the library and make objects, and scripts can use the HTTP API with a key.
Connect an agent
Not in V1 yet
Realistic trees and nature
Stylised trees, potted plants and stumps work.
Rooms, scenes and worlds
Make the pieces one by one: a sofa, a table, a lamp.
Rigging and animation
You get a static model; doors, lids, drawers and wheels already move.
Fire, smoke, water and effects
Solid objects only: a fountain, a campfire's stones and logs.
If you ask for one of these
We say so before anything is charged, suggest single objects you can make instead, and can email you once it's ready. You can still try anyway. Requests that go against our terms are refused.
The full list
What the statuses mean
- Works: just make it.
- Not guaranteed: we make it, but results vary; you confirm first, and the credits are only refunded if the job fails.
- Not yet: not in V1. Keep me updated
Single objects and furniture
- WorksProps, tools and decor. One object per request, textured, at its real size, with studio renders and every download format.
- WorksFurniture. Chairs, tables, sofas, shelves and cabinets. Doors, drawers and lids open in the viewer and the downloads.
- WorksFood. A dish, a loaf, a piece of fruit: one item or one plated dish.
Products
- WorksProducts from a description. Shoes, bottles, electronics, packaging. Glass comes out see-through.
- Not yetYour exact product, from photos. A model of your own product from its photos, at the size you give. Not in V1.Later.
Characters and creatures
- WorksCharacters and animals, static. People, animals, monsters and robots come as a static model in one pose, without a rig or animation.
Vehicles
- WorksVehicles. Cars, bikes, boats and carts as one object. Doors open and wheels roll in the viewer and the downloads.
Plants and trees
- WorksStylised trees and bushes. Cartoon, low-poly or hand-painted trees and bushes with chunky leaf clusters.
- WorksPotted plants. A plant or small tree in a pot or planter, a bonsai, a cactus. Large, simple leaves work best.
- WorksOther plants. A fern or a plant on its own. Compact, dense shapes work best.
- WorksFlowers in a vase. Glass comes out see-through, but stems inside a glass vase show up as bumps on its surface. A ceramic vase works best.
- Not yetRealistic trees. Thin branches and separate leaves come out as blobs. Realistic trees need their own method, and it's planned.Planned: V1.2 or later: trees and nature.
- Not yetRealistic bushes and hedges. Small leaves come out as a regular pattern of spikes.Planned: V1.2 or later: trees and nature.
Buildings
- WorksSmall buildings, outside only. A cabin, shed, well or kiosk as one closed shell: the outside only, no interior.
- Not guaranteedLarge buildings. A castle, church, tower, skyscraper or any building of three or more storeys is made as one object, and comes out as a rough shell.Later: buildings and streets.
Scenes and environments
- Not yetRooms and interiors. V1 makes single objects. Make a room's pieces one by one.Later: rooms, scenes and worlds.
- Not yetLandscapes, forests and terrain. V1 makes single objects, not terrain or nature scenes.Planned: V1.2 or later: trees and nature.
- Not yetStreets, towns and game levels. The single parts come first; worlds built from them come later.Later: rooms, scenes and worlds.
- Not yetSeveral objects in one request. One object per request. A dining set is a table, then a chair.Later: sets and scenes.
Animation and moving parts
- WorksDoors, lids, drawers and wheels that move. Doors open, lids lift, drawers slide and wheels roll, in the viewer and in the downloads.
- Not yetRigged and animated characters. V1 makes static models: no skeleton, no walk cycles, no facial animation.Planned: V1.2 or later: animation.
Text and logos
- Not guaranteed3D text, signs and logos. We make the object, but words and logos on it are drawn by the model, not typeset.
Exact parts and fits
- Not guaranteedParts that must fit exactly. Models come at their real overall size, but they are not CAD: holes, threads and fits are not to the millimetre.
- Not yetFiles for 3D printing (STL, 3MF). No STL or 3MF yet. Export OBJ and check it in your slicer.
Effects
- Not yetFire, smoke, water and effects. Fire, smoke, water, explosions and magic effects aren't solid objects. V1 makes solid objects.