Game dev

3D assets for game prototypes and jams: free props first, then make what's missing
How to fill a game prototype with real-looking 3D props fast: start from free packs, make the missing pieces from a sentence, and keep scale, LODs and formats right.

A 3D model generation API: from a text prompt to a GLB in four requests
Make finished 3D models from code with the Sleipner 3D API: an API key, one POST, polling, and a download in six formats. With curl examples, prices and limits.

AI 3D model generators in 2026: Meshy, Tripo, Rodin and Hunyuan vs a finished asset
What Meshy, Tripo, Hyper3D Rodin, Hunyuan 3D and TRELLIS give you, what they cost (checked 31 October 2026), what raw output still needs, and when finished work pays.

Buying 3D models in 2026: Sketchfab, Fab, CGTrader and TurboSquid vs made to order
Where to buy 3D models, what the licences allow, how the marketplaces changed (Sketchfab's store moved to Fab), and when a made-to-order model is the better buy.

Free 3D model libraries compared: Poly Haven, Kenney, Quaternius, Sketchfab and ours
The best free 3D model libraries in 2026, honestly compared: licences (CC0 or not), style, formats, animation and what each is best for, checked 31 October 2026.

How much does a 3D model cost? Freelancers, studios and AI in 2026
What a 3D prop costs from a freelancer on Fiverr or Upwork, an outsourcing studio or an AI studio, what you get for the money, and how to write a brief that saves rounds.

Free medieval 3D models for games: 31 village props, carts and rigged horses
The free Medieval Village pack: five rigged horses with eight clips, carts with turning wheels, a well, armour and tavern props, true to scale in six formats.

What "game-ready" actually means for a 3D model
Clean geometry, a triangle budget, good UVs, PBR materials, real scale, LODs and the right format. A plain checklist you can run on any model in ten minutes.